Neuroscientist Neil Burgess is using Virtual Reality, computational modelling and EEG to investigate what processes and which part of the brain are involved when we are navigating our surroundings.
I can not miss the opportunity to post such a great article about the science behind the best memorisers in the world. Even the the Wired magazine is on this phenomenon.
Johannes Mallow, Extreme Memory Tournament Champion, can memorise an 80-digit sequence in 21.01 seconds. Scientists are now turning to him to unlock the secrets of memory.
In this website/app, Ed Cooke get as close as possible to the memory techniques he uses to remember insane amount of things, but applied to learn new languages.
The Memrise community uses images and science to make learning easy and fun. Learn a language. Learn anything.
Source: Learning, made joyful – Memrise
This is where you will participate to an experiment that will show you how to improve your memory by using your spatial cognition. Before you enter the experiment, a short introduction.
History is paved with mnemonic devices that makes use of our spatial ability to remember all sort of information. Our sense of space has evolve for thousands of years to become part of what makes us human. This project is looking at how architecture influences this ability? What features will help to build meaningful virtual spaces that will enhance the way we learn and memorise information?
To explore these questions, ArchiMemory propose a simple memory task: remembering a sequence of random playing cards. To do so the participant will train his spatial memory by navigating a 3D Virtual Environment. Like in a video game.
You don’t need to know more for now, you will be guided step by step.
Before you start
By clicking the “participate” button down there, you will be automatically assign a cookie with a guest session. You have then two options:
- you are just curious and don’t bother entering any details of yours and will not coming back. Fair enough, just follow the steps.
- you want the full experience and are keen to help to gather evidence. Then, please, update your details and remember your login username and password. With those you will be able to sign in later on from any computer or browser and to add up data to your profile.
Some technical issues are slowing us down. Bare with us, subscribe to ArchiMemory by email or follow us on Twitter to be the first to participate to this Spatial Learning experiment.
Ulrich Gehmann, Martin Reiche (eds.) Transcript Verlag Bielefeld, March 2014.
Including contributions by
Kristoffer Aberg, Tim French, Michael Johannson, Martin Reiche, David Bell, Mikhail Fominykh, Steffen Krämer, Martin Rieser, Irus Braverman, Ulrich Gehmann, Lyzgeo M. Koshy, Panagiotis D. Ritsos, Marc Conrad, Pierre-F. Gerard, Randolph Langenbach, Carl H. Smith, Martin Cremers, Chris Gerbing, Manfred Negele, Gerd Stern, Katerina Diamantaki, Kristoffer Getchell, Erhan ÖzeSabine Wilke.
Humanities, Art Sciences, Social Geography
Hybridization, World-Creations, Functionalization, Space, Mixed Realities, Changes of the Self, Culture, Media, Cultural Theory, Media Theory, Media Studies, Cultural Studies